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Dioramas

This is a small part of my job developed on the modular assets and tiles, taken place in these last 3 months for "Leaf games and software", Gloss/Spec PBR.
I have done the low poly and high poly of the assets in maya and then i have baked and textured them with Sub.Painter.
For the tiles i have used only Sub. Painter and I have used photoshop for the wisteria leafs and flowers (with so much patience).

Metal plates 01

Metal plates 01

Metal plates 02

Metal plates 02

Ground tiles

Ground tiles

Concrete

Concrete

Bricks

Bricks